
After completing the scene in Unreal Engine, I divided the cameras into three shots and exported them to After Effect for editing. In UE, I set up such as camera movement and depth of field to make the picture more cinematic. I used 2.43: 1 for the part of the picture size. To present a more cinematic effect, I use different focal lengths of the lens according to the distance lens, medium shot and close shot so that the audience can see the whole picture more clearly while including the details of the scene.

In AE, I mainly do editing and colour correction. The scene made in UE looks flat. I wanted the picture to look more layered, so I used the Curve tool to adjust the contrast between the front and back. In real scenes, there is often fog in the distance of the ground, so I blurred the horizon of the mountain and sky to make it more realistic. Then I also adjusted the overall tone because I wanted to present the cold feeling of the project. I chose a blue tone to make the environment bluer and more consistent overall.
For the music part, I used symphony-like sound effects, paired with the quilt and the spectacular snow scene, to make the audience feel more involved. In addition to this personal project, I am considering adding this scene to my graduation production.


