In the group project this semester, the lecture hopes that we will carry out a large-scale group project; the content is about the 3D scene of steampunk, mainly through the video of the LCC hall provided by Gonazlo to do Matchmove, and then import the 3D models we made into the scene among them, the compositor will present the scene to complete the final work.
In this project, I am a Look Dev Artist responsible for making the assets in the scene, including modelling and texturing. The objects I made include a pool, window and glass floor. The following is our list of the division of labour.


Even though we need to be responsible for our assets, in the preparatory stage, we need to provide the ideal reference of Steampunk in our mind to the group. The following are the references I found on Artstation and Pinterest.

