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Maya

Week 11 : Bouncing Ball & Dynamic Simulation

My Final Work

This semester, we will start to practice making 3D motion design. It can be used for many applications, including product demonstrations, music videos, title sequences, etc. In the first week, we will make bouncing balls divided into two types: a more elastic ball and a heavy ball. I set up a plastic ball and a ball. Glass balls can make it easier for the audience to understand. By setting the keyframes and node graphics, the speed and direction of the ball’s movement can be controlled to achieve close-to-real physical effects.

I used After Effect to composite the background and colour to make the picture more harmonious.

In addition, we are still practicing ballet simulation, including “active body” and “passive body” to make a simple domino effect, and then we will make a complete mechanism design.

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